Unleashed Pixel Dungeon Description: Unleashed Pixel Dungeon is a game based on Shattered Pixel Dungeon (with permission from the creator). Unleashed belongs to a category of Rogue-lite games that features random dungeon layouts, a vast variety of items and a full RPG experience. This game is difficult and you will die often, but that only makes the rewards of winning that much sweeter.
I am attempting to take the game in a new direction by adding new features across the board. Differences from Shattered Pixel include:
– difficulty levels (through the out-of-game settings menu – top-left gears)
Tutorial – adds useful hints to the dungeon, badges earned only on death
Easy – easier mobs, tougher hero, better drops, badges only on death, save anywhere
Normal – base game, save only at level entrance signs
Hard – mobs tougher, less upgrades, less drops
Nightmare – mobs tougher, hero a little weaker, less upgrades, no saving
Endless – an infinite dungeon with themed levels and monster sets, unlocked by defeating the 4th boss
Test Mode – A God-Like mode I use to test out new features, unlocked by bringing the Amulet back to the surface
– Load / Save functionality (in the easier difficulty levels through the in-game settings menu – top-right)
– Larger level sizes with more mobs, rooms and loot
– Five new levels added to the normal dungeon along with new mobs and Mini-Bosses
– Holy Altars where you can donate goods for divine intervention
– New level types – Frozen levels, Burnt levels and Cavernous Open levels
– New dungeon rooms and features including Altars, and Prisons
– New weapon enchantments: including Glowing, Ancient, Hunting, Vicious and Midas weapons
– New items and armour glyphs
– Useful item drops in high-grass
– Your hero can now go to even higher levels, and you get slight buffs on level up
– Your quick-slot buttons now auto-aim on a mob if none is selected
– Items now have level caps, with a chance of failure for higher levels
– Better descriptions of Armour glyphs and weapon enchantments
– Rings included in your Catalogue (click on your hero-icon in game)
– Throwing potions at monsters can affect them
– Lots of tweaks to maintain game balance and fun
– New Ankh Chain
– Bug fixes and more!
If you have any crashes please remember to submit the crash report, it helps a lot. And if you see anything that doesn’t work the way you think it should please send me an email.
I hope you enjoy the changes, and I look forward to adding new features in the near future. Please stay tuned for updates, they occur frequently 🙂
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